![]() ![]() gh file to download, and not a single example of complex lighting for Rhino. The online manual is superficial and most of the vids are for older versions. Materials are ok, but how to create multiple instances with different colors plastic or steel parts painted. Camera exposure is crucial to seeing anything other than a white out. Sky is a texture(?) but dissapears when you override a color in a material. panels fly out left and right with mystery functionality. Its got to be hard to cram all that functionality into a panel, but this is far from ideal. The reality is that a deep dive into Vray is inevitable which brings us to the virtually unitelligible Asset management panel. The next concept that was missing, was that Vray asset management panel in Rhino can accept input from GH to add to a more sophisticated scene created in Rhino, and that this is where all the controls reside for more complex scenes, and GH essentially just contributes geometry. ![]() I went around and around looking for Sky. The concept that took me days to grasp, is that sophisticated background scenes cannot be created from within Grasshopper! I would also like to add some elements from an image like rocks, sand, coastline, shoreline town etc. I have been trying to replicate a scene in the VRay promo videos with an outdoor object in water, with Sun/Sky that is photorealistic. ![]()
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